News
GTA VI pre-load: starts November 10 and needs 212 GB free
Grand Theft Auto VI pre-download begins November 10 at local midnight on PS5, and Rockstar's store confirms the same date. Sony asks for at least 212 GB of free space.
Source: PlayStation Blog
Rockstar opens its doors: the making of GTA VI, according to Bloomberg
A Jason Schreier feature in Bloomberg Businessweek gathers comments from Rockstar executives on the development, the 2022 leak and what comes next.
Source: GameSpot
Cardi B and Fuerza Regida release two new singles from the GTA VI album
Atlantic Records and Rockstar release 'Don't Chart' and 'Suzuki'. Eight songs from Grand Theft Auto VI: The Album are now out; the album arrives with the game on November 19.
Source: The Music Universe, with the Atlantic Records and Rockstar Games release
Rockstar opens its GTA VI merchandise collection in its store
The Grand Theft Auto VI Collection is on sale in the Rockstar Store with t-shirts, hats, a keychain, a Zippo and tote bags. Rockstar says more items will be added over time.
Source: Insider Gaming, quoting the Rockstar Newswire
Rockstar reveals six GTA VI radio stations and their hosts
The official site shows Cocoteo FM, Back Country Radio, AfroBank FM, The Chamber, Flash FM and Dirty South Classics. Press reports name Bad Bunny, Lana Del Rey, Robyn and Burna Boy among the hosts.
Source: Rockstar Games, The Music of Grand Theft Auto VI
A GTA VI research helicopter shoot ended up over a Beyoncé concert
Aaron Garbut tells LOVE Magazine about a Florida research trip: an Everglades flyover that finished above a stadium.
Source: ShanetheGamer
Rockstar explains why GTA VI avoids direct political references
Rupert Humphries tells LOVE Magazine the game does not want to mirror the exact world, and that its satire will be bigger than real life.
Source: Video Games Chronicle
Rockstar has writing teams just for GTA VI's pedestrian dialogue and advertising
Rupert Humphries and James Horton in LOVE Magazine: a pedestrian dialogue team in LA, and advertising and comedy writers across New York, LA and London.
Source: Insider Gaming
How Rockstar builds GTA VI: eight-week milestones and a veteran team
Rob Nelson tells LOVE Magazine how the studio works in eight-week milestones, and James Horton adds there are no shortcuts to building a world like this.
Source: Kotaku
Rockstar wants Lucia to stand alongside Arthur Morgan and Niko Bellic
LOVE Magazine's full interview adds details on Lucia's origins, Raul's role and a more modest American dream.
Source: Vice
PEGI published and pulled GTA VI's detailed rating: 18, with "frequent and prominent" drug use
According to VGC, the European body posted a PEGI 18 with detailed content descriptions on Friday and quickly removed it. Rockstar's site keeps the 18 rating.
Source: VGC
GTA VI store listings add PEGI 18, "sex scenes" in Australia and New Zealand, and an in-game purchases label
According to gHacks, official listings show ESRB M and PEGI 18. PlayStation Store pages in Australia and New Zealand mention sex scenes, and an unexplained in-game purchases notice appears.
Source: gHacks
The Miami Heat will become "Vice City" for one night on November 18, the eve of GTA VI's launch
The Heat announced "A Night in Vice City" against the Bucks, with a new court and uniform, an ESPN broadcast and themed merchandise.
Source: Kotaku, quoting the Miami Heat's official post
LOVE Magazine previews new GTA VI screenshots and quotes from Rockstar's writers on Jason and Lucia
Issue 27 is out on October 5 with Jason and Lucia on the cover. The preview brings new screenshots and comments on how the protagonists complement each other.
Source: Vice
GTA VI now has an age rating: M (Mature) with the same descriptors as GTA V
Rockstar's website shows an M rating for GTA VI, according to Screen Rant and Game Rant. The descriptor list matches GTA V's.
Source: Screen Rant
How Rockstar researched Florida for GTA VI: ex-cops, beaches and the Everglades
Rupert Humphries details research trips through neighborhoods at night, clubs, beaches and the Keys while building Leonida.
Source: GamesRadar+
TmarTn shows a GTA VI promotional package sent by Rockstar
A cap, shirt, stickers, tote bag and Zippo: the creator shows the gifts he received. The package does not confirm a new retail collection or release date.
Source: GamesRadar+
Leonida will not copy all of Florida: Rockstar explains how it picks locations
Paul MacPherson describes GTA VI's selection of landscapes and landmarks. His answer about theme parks is not a definitive list of excluded areas.
Source: IGN
Take-Two renews its Microsoft publishing deal: this is not GTA VI exclusivity
A September 30 8-K outlines a new agreement for Xbox-compatible products. It does not announce new GTA VI platforms, Game Pass access or release changes.
Source: Stock Titan, reproduction of Take-Two's 8-K
GTA VI's weather is dynamic and localized: storms that move across the map, rainbows and puddles that linger after the rain
Game Informer's cover story reveals the details of the weather system: rain in one area and sun in another, and a world that stays wet once the storm passes.
Source: GamingBolt
GTA VI's wildlife by the numbers: 60+ bird types, 30+ land mammals and marine life that truly moves
New details from Game Informer's cover story: a breakdown of the 170+ species, distinct behavior for sharks, whales and rays, and the ability to track rare animals.
Source: GameLuster
Freckles, moles and tanning: how GTA VI will vary its NPCs' appearance
Polygon details Game Informer's report on NPC generation: body proportions and skin features will vary alongside clothes and hair.
Source: Polygon
GTA VI will have Rockstar's largest collection of clothing and accessories
Game Informer's feature describes clothing materials, dirt, wear and fit tied to the location and social context of Leonida's residents.
Source: Outlook Respawn
GTA VI will have ride-share fast travel: unique conversations during the ride and a Snapmatic you can browse but not post to
Game Informer's cover story reveals how fast travel works in Leonida: ride-share cars with other passengers, unique chats and read-only social media because Jason and Lucia are on the run.
Source: GameLuster
Game Informer publishes 'Welcome to Leonida': 14 pages of GTA VI with hurricanes, 170 species and a map twice the size of GTA V's
Issue 382's full cover story is now available digitally, with developer interviews and 12 exclusive screenshots. Demand has crashed the magazine's app and website.
Source: Game Informer
Base jumping, kayaking, scuba diving and hiking dates: GTA VI's confirmed activities across Leonida
Game Informer confirms the open-world activity list: from billiards and gyms to off-road racing, air boating and zoo visits, several of them designed as dates for Jason and Lucia.
Source: Vice
Over 170 animal species in GTA VI, with Red Dead Redemption 2-style legendary creatures
Game Informer reveals Leonida's wildlife: more than 60 birds, 30 land mammals, reptiles and fish, with manatees, flamingos, whales and jellyfish, plus special categories Rockstar is keeping secret.
Source: Dexerto
Confirmed: GTA VI will have hurricanes and tropical storms, with a weather system rewritten from scratch
Rockstar tells Game Informer that Leonida's weather will be localized and persistent: dynamic clouds, wind that moves hair and debris, lasting puddles and major storm events.
Source: KitGuru
Leonida is the biggest map in Rockstar's history: twice the size of GTA V's with buildings real inside and out
Rockstar's head of development Aaron Garbut confirms in Game Informer that GTA VI's world is twice the size of GTA V's, and details the six regions that make it up, from Vice City to Mount Kalaga.
Source: KitGuru
Meet Leonida's six regions: a rebuilt Vice City, swamps with armed locals and an industrial heartland with its own biker gang
Game Informer's cover story describes each of GTA VI's regions one by one, and narrative lead Rupert Humphries explains how the story will take players across the whole state.
Source: GamingBolt
Some won't dodge GTA VI: Blacksmith Master launches its 1.0 version on November 19 itself
According to 3DJuegos, Hooded Horse is releasing Blacksmith Master 1.0 on the same day as GTA VI, and its CEO jokes on LinkedIn that anyone looking to steal cars on PC will find they prefer hammering horseshoes. Devolver Digital also releases that day.
Source: 3DJuegos
GTA VI's collector's box sells out and fans respond by 3D printing Macca the Gator
According to GamesRadar, the $399.99 Vice City Collection has sold out despite not including the game, and the community has reacted by recreating its gator mascot figure as a downloadable 3D-printable model.
Source: GamesRadar
What happens when you die or get arrested in GTA VI: hospital respawns, intermediate penalties and a karma system
According to Infobae, drawing on creator TGG's gameplay session and Rob Nelson's IGN interview, dying in GTA VI sends you back to the hospital with a penalty halfway between GTA V and the classics, while a karma record shapes how the world reacts to you.
Source: Infobae
Ubisoft pokes fun at the GTA VI collection: Rayman Legends Retold's physical edition costs $39.99 and actually includes everything
According to Vandal, Ubisoft used the announcement of Rayman Legends Retold's Launch Edition - a printed map, lithographs and an exclusive item for $39.99 - to take a dig at GTA VI's $399.99 box that doesn't include the game.
Source: Vandal
What if GTA VI doesn't reach 90? The impossible expectations debate is already open
An Insider Gaming editorial floats that some outlet could score GTA VI below 90, not because of the game's quality but because of expectations no launch can fully satisfy.
Source: Sunday Guardian Live
GTA VI arrives too late for awards season: it's out of the 2026 Golden Joysticks
The Golden Joystick Awards take place on November 11, eight days before launch, so Rockstar's game can't compete until 2027 and can't repeat the five-major-GOTY sweep in a single season.
Source: Areajugones
Take-Two loses nearly $6 billion in value in a month despite the GTA VI machine
Shares of Rockstar's parent company slide from $248 in August to around $202 now; neither the Extended Showcase nor the collector's edition announcement stopped the trend.
Source: ixbt.games
Rockstar's store readies seven regional GTA VI editions ahead of November 12 shipping
A dataminer has spotted seven regional editions of GTA VI's physical PS5 version in the Rockstar Store backend, with shipping planned for November 12. Cut content in some countries? For now, just speculation.
Source: Notebookcheck
Game Informer's GTA VI cover teases advanced weather and overflowing wildlife
Game Informer confirms the contents of its September 29 GTA VI cover story: interviews with Rockstar's lead designers, an advanced Florida-style weather system and a staggering amount of wildlife in Leonida.
Source: Game Informer
Phantom Vice Auto: the GTA clone launching on Steam on the same November 19
A three-person Turkish studio will release its unabashed GTA VI homage in early access on the very same day, taking advantage of Rockstar's game skipping PC at launch.
Source: Polygon
Stephen Root, GTA VI's first confirmed actor, and Rockstar reminds its cast about the NDA
The Barry and King of the Hill actor confirmed he voices Brian Heder in GTA VI; shortly after, a podcast claims Rockstar reminded its entire voice cast that their involvement can't be announced before November 19.
Source: GamesRadar
The Vice City sign in Miami cost $975,000: the numbers behind the deal
Forbes reveals the figures behind the Vice City sign on the Kaseya Center: $975,000 paid to Miami-Dade, $25,000 under the threshold that would have forced a commission vote, and an airport takeover proposal that was rejected.
Source: Forbes
September 29 is the next big GTA VI update: Game Informer cover story
GTA VI will be Game Informer's cover story on September 29: 14 pages with never-before-shared features and 12 brand-new screenshots.
Source: GameRant
Rockstar removes the island names from the Vice City Collection map
Hours after fans spotted the Sandbars and Crude Islands on the collection's poster, Rockstar updated the store listing to remove the map labels.
Source: Dexerto
GTA VI shows part of its map for the first time: two new Leonida islands
Rockstar has revealed part of the Leonida map for the first time on the Vice City Collection poster: a western archipelago with two named islands, Sandbars and Crude Islands.
Source: Vandal
Miami Beach also surrenders to GTA VI: seafront advertising in a deal worth around $4 million
Miami Beach's commission voted 4-3 to allow GTA VI advertising along the seafront from October 15 to December 31, a deal reportedly worth close to $4 million for the city.
Source: TechTimes
Rockstar explains how GTA VI wants to erase the line between mission and open world
Rockstar's Phil Hooker and Rob Nelson tell the New York Times that GTA VI aims to feel the same on and off missions: 'All of it is a bit of a moonshot.'
Source: GameRant
Rockstar tightens its modding rules ahead of GTA VI on PC
Rockstar has updated its modding and user-generated content guidelines: mods that alter the story, cheats, NFTs and custom virtual currencies are banned. The rules will also apply to GTA VI when it reaches PC.
Source: LEVEL UP
A former Rockstar developer explains why GTA VI on Switch 2 is so tricky
Jérémy Hartvick, a former Rockstar developer, analyzes GTA VI's chances on Nintendo Switch 2: the hardware would force a costly adaptation delivering an inferior experience, though he doesn't rule out streaming.
Source: Areajugones
Xbox responds to the GTA VI pre-order report: "We're breaking records"
Xbox CSO Matthew Ball answers The Verge's report that GTA VI pre-orders are heavily skewed toward PS5: Xbox's pre-order share matches its market share.
Source: Push Square
GTA VI is already in stores: physical cases and first posters appear across Europe, the UK and Japan
Two months before launch, retailers like Currys and Smyths are already displaying GTA VI physical cases for PS5 and Xbox Series X|S, featuring Jason and Lucia artwork and the Vintage Vice City Pack pre-order bonus.
Source: Beebom
Rockstar unveils GTA VI's Vice City Collection: $399.99 of official merchandise (game not included)
Rockstar has officially announced The Good Time State - Vice City Collection, a $399.99 collector's box inspired by Macca the Gator with 11 physical items. The game is not included.
Source: Rockstar Games
The Rockstar Store is stirring: is a GTA VI Collector's Edition on the way?
Backend changes at the official store, including a new wishlist feature, point to an imminent merch announcement. Fans are dreaming of a Collector's Edition like the Red Dead Redemption 2 box.
Source: Notebookcheck
NBA star's warning: league performance will drop in November because of GTA VI
Houston Rockets' Steven Adams jokes at a press conference: NBA and NFL performance will plummet when GTA VI launches on November 19, and bounce back in December.
Source: NME
When Miami sued Vice City: the Haitian controversy that contrasts with today's GTA VI embrace
Twenty years ago the original GTA Vice City sparked protests and a federal lawsuit from Haitian organizations in Florida. Today Miami-Dade installs GTA VI signs. WLRN revisits the story.
Source: WLRN
Rockstar is clear: being realistic was never GTA VI's goal
Rockstar North co-head Rob Nelson explains the game aims for an impression of realism without falling into the uncanny valley or slowing the pace: absolute realism was never the objective.
Source: Trois Couleurs
GTA VI pre-orders are leaning heavily toward PS5, and alarm bells are ringing at Xbox
Xbox sources cited by The Verge admit GTA VI pre-orders are heavily skewed toward PS5, despite the game launching on both platforms the same day.
Source: Push Square
Confirmed: the Vice City sign on the Kaseya Center is a $975,000 deal with Miami-Dade
Miami-Dade County is charging $975,000 to let Rockstar turn the Heat's arena into a GTA VI showcase, a campaign already drawing political fire.
Source: Miami Herald
GTA VI ads jump to the airport, the seaport and the Metromover: Miami negotiates more contracts
Miami Today reports the county is preparing more deals to advertise GTA VI on public assets, while the city has already given preliminary approval to five giant banners at $208,000 each.
Source: Miami Today
GTA VI almost had four protagonists: Rockstar dropped the idea to avoid diluting the story
Rob Nelson confirms to IGN that after GTA 5's trio the studio considered going up to four playable characters, but chose to stay with Jason and Lucia's partnership to give each their time.
Source: IGN
The release calendar is clearing out of GTA VI's way
A La Vanguardia analysis shows a nearly empty November around the 19th: major studios have moved their games to avoid competing with Rockstar, and the ripple effect will be felt into 2027.
Source: La Vanguardia
The romance between Jason and Lucia is completely optional, Rockstar confirms
Rob Nelson makes it clear to IGN: if you're not into the romantic side, skip it; Jason and Lucia remain partners in crime either way, but nurturing the relationship will shape how their story plays out.
Source: IGN
Rockstar wants satire with no expiration date: no memes or passing slang in GTA VI
Rob Nelson explains to IGN how GTA VI's humor is written so it won't age badly: broad, timeless themes, zero memes, and characters that avoid overly contemporary slang.
Source: IGN
Anonymous developer claims GTA VI runs about 80 hours
According to an unidentified source quoted by media, the main story plus a good share of side content would total around 80 hours, and completionists could pass 100. Rockstar has confirmed no figure.
Source: The Gamer Couch
GTA 5 passes 230 million copies sold, Zelnick confirms
Take-Two's CEO dropped the figure at the annual shareholder meeting: GTA V has sold more than 230 million units since 2013 and stayed a top-five seller for 13 years. This is the context GTA VI arrives in.
Source: StockAnalysis (Take-Two meeting transcript)
GTA VI unlocks at local midnight: New Zealand plays first
Rockstar releases the game at 12:00 AM in each time zone on November 19, not at one global time. New Zealand gets it almost a day before the Americas, and on Xbox the classic console region-change trick works.
Source: GameRant
Fans are already exploring Leonida with an interactive map built from the trailers
A community project lets players tour GTA VI's confirmed locations with clips from the official videos, according to GAMINGBible.
Source: GAMINGBible
Take-Two treats GTA VI as a global event: marketing tailored to each region
At the shareholder meeting, Zelnick explained that its big launches are 'global events' with locally tailored marketing thanks to regional offices and partners, and that GTA VI's marketing footprint will be 'very significant'.
Source: GTAVice.net
GTA VI's population changes by neighborhood: Rockstar's most varied NPC system
Rockstar confirms new tools behind its 'most detailed and varied' character population: the pedestrians of Little Cuba are not the same as those around Mount Kalaga.
Source: IBTimes UK
GTA VI: The Album singles hit 4.1 million Spotify streams in 24 hours
The first six singles from the official album generated 4.1 million global streams on day one, and GTA VI searches on Spotify jumped 3,042%.
Source: The Source
GTA VI's file size divides fans: guesses range from 150 to 300 GB
With no official figure less than two months from launch, the community debates how much space the game will need: the most repeated estimates sit between 150 and 300 GB, and everyone assumes it will grow over time.
Source: ScreenRant
The tribunal over the Rockstar firings is now underway in Glasgow
Twenty-three former employees are suing Rockstar Games for unfair dismissal; the hearing, which began on September 10, could run until October 16.
Source: BBC News
GTA VI open-world activities: from kayaking to the gym, and around 80 hours of play
According to Red Bull, Leonida offers basketball, kayaking, mini-golf, hunting, wrestling and more; the gym visibly changes the characters' physiques and a full playthrough would take around 80 hours.
Source: Red Bull
The first six GTA VI album songs are out now, from Travis Scott to Keith Richards
Atlantic Records and Rockstar Games announce Grand Theft Auto VI: The Album with 34 original tracks and six singles already streaming; vinyl and CD editions launch on November 19 alongside the game.
Source: Rockstar Games Newswire
GTA VI robberies get a major upgrade: CCTV, safes and three types of money
According to Red Bull, almost any shop can be robbed, no two heists play out the same, and loot only counts once a fence buys it: this is how the new money system works.
Source: Red Bull
GTA VI's pre-order bonus is The Vintage Vice City Pack
Rockstar updates GTA VI's PlayStation and Xbox store listings: the pre-order bonus, The Vintage Vice City Pack, requires buying before November 19, 2026.
Source: Beebom
This is how you steal cars in GTA VI: the Waink app, working trunks and circuit racing
Red Bull details the vehicle mechanics seen in the Extended Look and the preview sessions: scanning cars with the Waink app, trunks that store items (and people), theft tools and circuit racing, a first for the series.
Source: Red Bull
GTA VI combat changes the rules: no more default auto-aim, meet the Criminal Profile
According to Red Bull, classic auto-aim is no longer on by default, the Focus ability slows time, and a Criminal Profile system judges how you commit your crimes.
Source: Red Bull
Zelnick hints GTA VI could reach PC sooner than expected
Take-Two's CEO tells shareholders that PC is "becoming more and more important" to the company. GTA 5 took 18 months to make the jump; Red Dead Redemption 2 took 13.
Source: ComicBook
GTA VI will launch in 13 languages with no microtransactions at launch
Strauss Zelnick confirms 13 launch languages at the shareholder meeting, with more possible later, and no recurrent consumer spending tied to release. GTA 5 has now passed 230 million copies sold.
Source: GTAVice.net
Take-Two on GTA VI for PC: increasingly important, still no date
At the annual shareholders meeting, Strauss Zelnick dodged the PC date again: the strategy is to launch wherever there is an audience and PC weighs more and more. Rockstar's track record points to 2027-2028.
Source: PC Gamer
Jason and Lucia's relationship in GTA VI is up to you: how the bond system works
According to Red Bull, Jason and Lucia live together and how close they get is up to the player: shared plans, small gestures, ignored messages and character swapping even while driving.
Source: Red Bull
Rockstar quietly updates GTA VI store listings on PlayStation and Xbox
The store descriptions nail down the pre-order bonus deadline (before November 19, 2026 at 23:59:59), fix Macca the Gator's name and add new legal text on Xbox.
Source: GTAVice.net
GTA VI reinvents the wanted system: colored stars and the Heat meter
According to Red Bull, committing a crime no longer triggers the police automatically: there are witnesses, a Heat meter with the clues they hold on you, and star colors with different meanings.
Source: Red Bull
Rockstar's modding rules for GTA VI are already public, and they are very strict
Rockstar's new community resource guide bans reusing content across games, touching official characters, unauthorized monetization and recreating real places or people.
Source: TheGamer
Rockstar reportedly reminded the GTA VI cast their NDA runs until November 19
According to GTA VI O'Clock, the studio emailed the whole cast to remind them they cannot announce their involvement before launch. It follows Stephen Root confirming he plays Brian Heder.
Source: Dexerto
GTA VI will have a dynamic score and a new evolution of radio
The album announcement confirms a dynamic score and the next evolution of in-game radio stations; Rockstar is saving the details for launch.
Source: Rockstar Games Newswire
Rockstar has kept every GTA VI promise so far
A Vice analysis reviews the game's biggest promises - NPC density, animations, graphics - and concludes none have been scaled back.
Source: Vice
GTA Online will keep running after GTA VI launches
Take-Two tells shareholders that GTA 6 is a single-player title and that GTA Online support will continue after its release, "and beyond".
Source: TechRadar
GTA VI: The Album launches the same day as the game
Rockstar and Atlantic Records announce Grand Theft Auto VI: The Album, 34 original tracks out November 19, 2026, with six singles already streaming.
Source: Rockstar Games Newswire
Zelnick explains the real reason behind the Netflix Extended Look
Take-Two's CEO says GTA VI's 26-minute video was also a tutorial: teaching people how to play while entertaining them.
Source: indy100
Zelnick: GTA VI will be pushed with an aggressive marketing campaign
Take-Two's CEO tells GamesBeat Insider that even the best-known brand does not sell itself: you have to go out, create enthusiasm and show people what they will get.
Source: GameDeveloper
Twitch CEO says GTA VI multiplayer is coming in 2027
Dan Clancy tells Bloomberg they have talked with Rockstar about their plans, and that multiplayer will bring an "even bigger" peak than launch. Rockstar has confirmed nothing.
Source: PC Gamer
Trailer 1: five takeaways from the first look at Leonida
A verified look back at how the first trailer introduced Vice City, Lucia and Leonida's tone using the official video.
Source: Rockstar Games (official YouTube)
Confirmed GTA VI characters: a guide
Jason, Lucia and the officially introduced supporting cast, with links to every Vicepedia profile.
Source: Rockstar Games - Official GTA VI website
Confirmed places in Leonida, from neon to wetlands
A route through Vice City, the Leonida Keys, Port Gellhorn, Ambrosia, Grassrivers and Mount Kalaga, with map and official sources.
Source: Rockstar Games - Official GTA VI website
Which platforms are confirmed for GTA VI?
The official launch is announced for PlayStation 5 and Xbox Series X|S. Here is what is confirmed and what is not.
Source: Rockstar Games - Official GTA VI website
Rob Nelson shares new details on how GTA VI plays
Rockstar's co-studio head talks to Famitsu and IGN: warning shots, suppressive fire, solo or paired robberies and the densest world the studio has ever built.
Source: GamingBible
Theory: when will we see the next GTA VI video?
Our own analysis of Rockstar's publishing cadence and what could still be shown before the November 19 launch.
Source: Vicepedia editorial analysis (reference: official site)
Grand Theft Auto VI: An Extended Look, 26 minutes of gameplay
On August 27, 2026 Rockstar premiered an extended video with 26 minutes of footage captured on PlayStation 5, presented with Netflix.
Source: Rockstar Games (official YouTube)
Take-Two sticks to the GTA VI date after a record pre-order quarter
Take-Two closes GTA VI's pre-order opening quarter with $1.39 billion in sales and reaffirms the November 19, 2026 launch.
Source: Variety
GTA VI pre-orders are open: editions and prices
Grand Theft Auto VI has been available for pre-order on PlayStation 5 and Xbox Series X|S since June 25, 2026: a $79.99 standard edition and a $99.99 Ultimate Edition.
Source: Rockstar Newswire
GTA VI launches November 19, 2026
Rockstar Games confirms the final date for Grand Theft Auto VI: November 19, 2026 on PlayStation 5 and Xbox Series X|S.
Source: Rockstar Newswire
Trailer 2 introduced Jason and Lucia in their most criminal Leonida
Released on May 6, 2025 alongside the first delay announcement, the second official trailer showed both protagonists, eight named characters and half a dozen locations across the state of Leonida.
Source: Rockstar Games (official YouTube)